Vegeta Changelog

1.2.10

- Updated Vegeta For anniversary Update

1.2.9

- Fixed ssj4 tail colour (dunno how this occurred lul)

1.2.8

- Now Unlocks Transformations Later (just like pre-rework)

1.2.7

- Majin Mode Requirements Converted to total mastery levels

1.2.5

- Replaced lots of old smelly icons with smexy new ones!

1.2.4

- Galaxy Breaker Rework V2; Increased Armor Boost to 400 whilst charging.

- Galaxy Breaker Rework V2; Can now be charged increasing its size and damage.

1.2.1

- Added New Transformation : Super Saiyan Blue Evolved 3

1.2.0

- Reworked Galaxy Breaker : Now drains all ki for additional damage.

1.1.9

- Tweaked babidi appearance frequency from 10-20 secs to 20-40 secs.

- Fixed bug with increased attack speed causing Rising Sledgehammer Skill to stop working.

- Increased skill attack speed cap for Rising Sledgehammer Skill.

1.1.7

- Buffed Galaxy Breaker

1.1.6

- Balanced Continuous Energy Blast

1.1.5

- Added New Transformation : Super Saiyan 4

- Added New Transformation Skill : Final Shine Attack

1.1.0

- Added New Special Skill : Galaxy Breaker

1.0.2

- Fixed Bug with Majin Curse Triggering at the same time as death causing a wack zenkai stacking bug. (usually after using final explosion)

1.0.1

- Fixed final explosion explode fx not being visible on other clients

- Fixed Issue with softlocking vegeta by letting go of M2 when using Rising Sledgehammer

- Added Missing Ki Cost description for Rising Sledgehammer

- Melee Strike Animations should feel a bit faster and less clunky

- hopefully fixed a softlock when dying whilst requesting/accepting a duo skill

- Reworked the babidi annoyance

- Tweaked Majin bonus stats

1.0.0

- Initial Release!